RM -
Saracen Cavalry Archer Rush by
Tangquester
Okay, this is more of a
military strategy than an economy strategy, but I will outline the economy
you'll need to keep things humming.
Naturally, this strategy is to be done with Saracens. Huns and Turks are also
able to do this well, but Saracens have a +3 attack vs. buildings, which is
important for another point of the strategy.
You should try and get your Castle to be around 16:30-17 to be optimal, and
you'll want a market, blacksmith, stable and archery range finished before you
Castle. Be sure to get bloodlines on the way to Castle, it'll help both the
units you'll be using. Also, the range upgrades are important, get the first one
in Feudal on the way to Castle, the second whenever you get the 200 food and 100
gold you need without hurting your economy.
You're only going to want 2 TCs flowing, anything more will likely hurt either
your military or your gold supply (which indirectly hurts your military). Your
economy should be based very heavily on gold and wood (around 8 on gold by the
time you hit Castle, and 10 on wood). The rest should be on farming or leftover
fast food. Anyhow, that being said, it's time to start the attack. Queue a few
cav archers out of your range, and camels out of your stable, continously
keeping both flowing. Once you get 175 spare wood after starting your 2nd TC,
drop a 2nd range and queue archers out of that, too. Once you get around 6 cav
archers and 3 camels (should be around the 18-minute mark at least), it's time
to start a bit of raiding. Locate a gathering resource point with minimal
building protection (unit protection is okay, camels and cav archers can kill
most anything at this point in the game), and kill any villies who dawdle. Once
the enemy garrisons, hammer on the gathering center with both your archers and
camels, wasting them 100 wood and the time it takes to rebuild the center (if
it's a wood pile, they may actually have to cut stragglers if you hit them at a
good time). Once it dies, move on to another spot. If the enemy starts putting
lots of towers up, move on to a new enemy, rinse and repeat.
At around the 22-minute point, you should have a good 2nd wave of units to hit
the enemy with. If you're being raided, use the 2nd wave to stop the raid before
sending them out, and keep a few camels on un-TCed areas.
At some point the enemy will try and drop a castle most likely to stop your
raids. If this happens, and they're going to succeed, just kill all the builders
you can and then bail on that area when the castle has around 800 HP left to go.
At around the 22-minute mark, stop your cav archer production for about a minute
so you can get around 300 gold, then buy a bunch of food and research thumb
ring, very important cav archer tech, along with their first armor upgrade (you
should have the wood from not building cav archers for 2 seconds). You may not
actually have to halt production to do this, if you don't, more power to ya.
Keep moving around, don't let the enemy defend any one fixed position. Make
their whole base into a large roving war zone, and kill any military buildings
you can get your mitts on (particularly stables and siege shops). As the mass of
cav archers gets higher, you'll start taking down buildings pretty well. You can
start hammering clusters of housing into the ground, forcing them to put up more
and more to keep from being housed (and naturally the builders of those houses
make good target practice).
Anyhow, just keep running about and building camels and cav archers at about a
ratio of 2 cav archers per 1 camel. Once you think all of the enemy's have been
sufficiently weakened, start massing farms and prep for a big Imp with champs
and trebs added to your heavy camel and heavy cav archer mix.
Throughout this strategy, remember that the Saracen market IS your friend. It'll
keep you flush in the food department until you can get a decent farming
backbone, as well as give you a good fast resource boost for some of the
relatively expensive archery techs you'll need. Use it to buy whatever you need,
most likely wood early on, and food later.
-Guido
Strategy taken from HERE
with permission from tangquester.
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